Searched refs:mChildren (Results 1 – 4 of 4) sorted by relevance
17 for (size_t i = 0; i < mChildren.size(); i++) { in ~SceneGraphNode()18 delete mChildren[i]; in ~SceneGraphNode()23 mChildren.push_back(child); in addChild()28 for (size_t i = 0; i < mChildren.size(); i++) { in draw()29 mChildren[i]->draw(program, model, view, projection); in draw()
31 std::vector<SceneGraphNode*> mChildren;
43 mChildren.push_back(child); in addChild()50 std::list<TaskGeneric*>::iterator i = mChildren.begin(); in forEachChild()51 std::list<TaskGeneric*>::iterator end = mChildren.end(); in forEachChild()
104 return mChildren; in getChildren()110 std::list<TaskGeneric*> mChildren; variable