Searched refs:mGLThread (Results 1 – 2 of 2) sorted by relevance
233 if (mGLThread != null) { in finalize()236 mGLThread.requestExitAndWait(); in finalize()362 mGLThread = new GLThread(mThisWeakRef); in setRenderer()363 mGLThread.start(); in setRenderer()497 mGLThread.setRenderMode(renderMode); in setRenderMode()508 return mGLThread.getRenderMode(); in getRenderMode()519 mGLThread.requestRender(); in requestRender()527 mGLThread.surfaceCreated(); in surfaceCreated()536 mGLThread.surfaceDestroyed(); in surfaceDestroyed()544 mGLThread.onWindowResize(w, h); in surfaceChanged()[all …]
57 private Handler mGLThread; field in TextureViewCtsActivity87 mGLThread = new Handler(mGLThreadLooper.getLooper()); in onCreate()185 mGLThread.post(wrapper); in runOnGLThread()