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Searched refs:mPositionHandle (Results 1 – 13 of 13) sorted by relevance

/cts/tests/openglperf2/jni/primitive/pixeloutput/
DPixelOutputRenderer.cpp71 mPositionHandle = glGetAttribLocation(mProgramId, "a_Position"); in setUp()
123 glEnableVertexAttribArray(mPositionHandle); in drawWorkload()
125 glVertexAttribPointer(mPositionHandle, 3, GL_FLOAT, false, 0, PO_VERTICES); in drawWorkload()
DPixelOutputRenderer.h29 GLuint mPositionHandle; variable
/cts/tests/openglperf2/jni/primitive/shaderperf/
DShaderPerfRenderer.cpp121 mPositionHandle = glGetAttribLocation(mProgramId, "a_Position"); in setUp()
163 glEnableVertexAttribArray(mPositionHandle); in drawWorkload()
165 glVertexAttribPointer(mPositionHandle, 3, GL_FLOAT, false, 0, SP_VERTICES); in drawWorkload()
DShaderPerfRenderer.h28 GLuint mPositionHandle; variable
/cts/tests/tests/graphics/jni/
Dandroid_graphics_cts_CameraGpuCtsActivity.cpp162 mPositionHandle = glGetAttribLocation(mProgram, "aPosition"); in initRenderer()
249 glVertexAttribPointer(mPositionHandle, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), in drawFrame()
251 glEnableVertexAttribArray(mPositionHandle); in drawFrame()
289 GLuint mPositionHandle{0}; member in __anon3c2945ab0111::CameraFrameRenderer
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/
DRectangleRenderable.java94 mPositionHandle = GLES20.glGetAttribLocation(mProgramHandle, "a_Position"); in draw()
104 GLES20.glVertexAttribPointer(mPositionHandle, POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, in drawRectangle()
107 GLES20.glEnableVertexAttribArray(mPositionHandle); in drawRectangle()
DCameraPreviewRenderable.java111 mPositionHandle = GLES20.glGetAttribLocation(mProgramHandle, "a_Position"); in draw()
137 GLES20.glVertexAttribPointer(mPositionHandle, POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, in drawCameraPreview()
140 GLES20.glEnableVertexAttribArray(mPositionHandle); in drawCameraPreview()
DConeRenderable.java121 mPositionHandle = GLES20.glGetAttribLocation(mProgramHandle, "a_Position"); in draw()
143 GLES20.glVertexAttribPointer(mPositionHandle, POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, in drawCone()
146 GLES20.glEnableVertexAttribArray(mPositionHandle); in drawCone()
DRingRenderable.java129 mPositionHandle = GLES20.glGetAttribLocation(mProgramHandle, "a_Position"); in draw()
151 GLES20.glVertexAttribPointer(mPositionHandle, POSITION_DATA_SIZE, GLES20.GL_FLOAT, false, in drawRing()
154 GLES20.glEnableVertexAttribArray(mPositionHandle); in drawRing()
DRenderable.java39 protected int mPositionHandle; field in Renderable
/cts/tests/openglperf2/jni/primitive/contextswitch/
DContextSwitchRenderer.cpp102 mPositionHandle = glGetAttribLocation(mProgramId, "a_Position"); in setUp()
198 glEnableVertexAttribArray(mPositionHandle); in drawWorkload()
200 glVertexAttribPointer(mPositionHandle, 3, GL_FLOAT, false, 0, CS_VERTICES); in drawWorkload()
DContextSwitchRenderer.h32 GLuint mPositionHandle; variable
/cts/tests/tests/openglperf/src/android/openglperf/cts/
DPlanetsRenderer.java87 private int mPositionHandle; field in PlanetsRenderer
143 mPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition"); in onSurfaceCreated()
173 GLES20.glEnableVertexAttribArray(mPositionHandle); in onDrawFrame()
190 GLES20.glVertexAttribPointer(mPositionHandle, 3, in onDrawFrame()
199 GLES20.glVertexAttribPointer(mPositionHandle, 3, in onDrawFrame()