Searched refs:pntIndex (Results 1 – 1 of 1) sorted by relevance
96 for (int pntIndex = 0; pntIndex < len;) { in setupPointBuffer()97 mPointsBuffer[pntIndex] = X; in setupPointBuffer()98 pntIndex += 2; // skip Y in setupPointBuffer()102 mPointsBuffer[pntIndex] = X; in setupPointBuffer()103 pntIndex += 2; // skip Y in setupPointBuffer()119 int pntIndex = 1; // of the first Y coordinate in drawChannel16() local123 mPointsBuffer[pntIndex] = Y; in drawChannel16()124 pntIndex += 2; in drawChannel16()128 mPointsBuffer[pntIndex] = Y; in drawChannel16()129 pntIndex += 2; in drawChannel16()[all …]