Searched refs:BASE_ID_HEADING (Results 1 – 1 of 1) sorted by relevance
333 private static final int BASE_ID_HEADING = 1 << 10; field in GameControllerInput.SummaryAdapter356 mDeviceHeading = new Heading(BASE_ID_HEADING | 0, in SummaryAdapter()361 mAxesHeading = new Heading(BASE_ID_HEADING | 1, in SummaryAdapter()363 mKeysHeading = new Heading(BASE_ID_HEADING | 2, in SummaryAdapter()