Searched refs:MonkeySourceRandom (Results 1 – 5 of 5) sorted by relevance
249 float[] mFactors = new float[MonkeySourceRandom.FACTORZ_COUNT];594 for (int i = 0; i < MonkeySourceRandom.FACTORZ_COUNT; i++) { in run()674 mEventSource = new MonkeySourceRandom(mRandom, mMainApps, in run()678 for (int i = 0; i < MonkeySourceRandom.FACTORZ_COUNT; i++) { in run()680 ((MonkeySourceRandom) mEventSource).setFactors(i, mFactors[i]); in run()685 ((MonkeySourceRandom) mEventSource).generateActivity(); in run()827 int i = MonkeySourceRandom.FACTOR_TOUCH; in processOptions()830 int i = MonkeySourceRandom.FACTOR_MOTION; in processOptions()833 int i = MonkeySourceRandom.FACTOR_TRACKBALL; in processOptions()836 int i = MonkeySourceRandom.FACTOR_ROTATION; in processOptions()[all …]
112 + MonkeySourceRandom.getKeyName(mKeyCode)); in injectEvent()
35 public class MonkeySourceRandom implements MonkeyEventSource { class122 public MonkeySourceRandom(Random random, List<ComponentName> MainApps, in MonkeySourceRandom() method in MonkeySourceRandom
250 keyCode = MonkeySourceRandom.getKeyCode(keyName); in getKeyCode()257 keyCode = MonkeySourceRandom.getKeyCode("KEYCODE_" + keyName.toUpperCase()); in getKeyCode()
683 int keyCode = MonkeySourceRandom.getKeyCode(key_name); in handleEvent()