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/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DFrameBufferObjectActivity.java91 … mFramebuffer = createFrameBuffer(gl, mFramebufferWidth, mFramebufferHeight, mTargetTexture); in onSurfaceCreated()
194 private int createFrameBuffer(GL10 gl, int width, int height, int targetTextureId) { in createFrameBuffer() method in FrameBufferObjectActivity.Renderer