Searched refs:darkColor (Results 1 – 8 of 8) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
D | ReversingAnimation.java | 114 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; in createBall() local 116 50f, color, darkColor, Shader.TileMode.CLAMP); in createBall()
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D | AnimationSeeking.java | 138 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; in addBall() local 140 50f, color, darkColor, Shader.TileMode.CLAMP); in addBall()
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D | AnimationCloning.java | 118 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; in addBall() local 120 50f, color, darkColor, Shader.TileMode.CLAMP); in addBall()
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D | CustomEvaluator.java | 153 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; in createBall() local 155 50f, color, darkColor, Shader.TileMode.CLAMP); in createBall()
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D | MultiPropertyAnimation.java | 155 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; in addBall() local 157 50f, color, darkColor, Shader.TileMode.CLAMP); in addBall()
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D | AnimationLoading.java | 175 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; in addBall() local 177 50f, color, darkColor, Shader.TileMode.CLAMP); in addBall()
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D | BouncingBalls.java | 164 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; in addBall() local 166 50f, color, darkColor, Shader.TileMode.CLAMP); in addBall()
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D | AnimatorEvents.java | 182 int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4; in createBall() local 184 50f, color, darkColor, Shader.TileMode.CLAMP); in createBall()
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