Searched refs:getDestroyAnimCycles (Results 1 – 1 of 1) sorted by relevance
551 if (mDestroyAnimProgress >= getDestroyAnimCycles()) { in step()581 public abstract float getDestroyAnimCycles();1037 public float getDestroyAnimCycles() { in getDestroyAnimCycles() method in GameView.Ship1080 public float getDestroyAnimCycles() { in getDestroyAnimCycles() method in GameView.Bullet1119 public float getDestroyAnimCycles() { in getDestroyAnimCycles() method in GameView.Obstacle