Home
last modified time | relevance | path

Searched refs:glClear (Results 1 – 20 of 20) sorted by relevance

/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/
DMyGLRenderer.java52 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DFrameBufferObjectActivity.java76 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
106 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in drawOnscreen()
147 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in drawOffscreenImage()
DCubeRenderer.java41 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DTouchRotateActivity.java152 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DStaticTriangleRenderer.java138 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DTriangleRenderer.java125 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DGLES20TriangleRenderer.java53 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
DMatrixPaletteRenderer.java315 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DCubeMapActivity.java66 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
DKubeRenderer.java53 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
DMyGLRenderer.java64 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/HelloEffects/src/com/example/android/mediafx/
DTextureRenderer.java138 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in renderTexture()
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
DTextureRenderer.java138 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in renderTexture()
/development/samples/ApiDemos/src/com/example/android/apis/os/
DRotationVectorDemo.java124 gl.glClear(GL10.GL_COLOR_BUFFER_BIT); in onDrawFrame()
/development/samples/Compass/src/com/example/android/compass/
DCompassActivity.java99 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java51 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
/development/apps/OBJViewer/com/android/objviewer/
DOBJViewer.java200 gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); in onDraw()
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
DOpenGLWatchFaceService.java438 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT); in onDraw()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DSpriteTextRenderer.java152 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
DMatrixTrackingGL.java101 public void glClear(int mask) { in glClear() method in MatrixTrackingGL
102 mgl.glClear(mask); in glClear()