Searched refs:glDrawArrays (Results 1 – 8 of 8) sorted by relevance
/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
D | Triangle.java | 77 gl.glDrawArrays( // draw shape: in draw()
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/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
D | Triangle.java | 135 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, vertexCount); in draw()
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
D | TextureRenderer.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in renderTexture()
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
D | TextureRenderer.java | 139 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4); in renderTexture()
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/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
D | Gles2ColoredTriangleList.java | 120 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, mNumCoords); in draw()
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 78 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | GLES20TriangleRenderer.java | 80 GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); in onDrawFrame()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | MatrixTrackingGL.java | 208 public void glDrawArrays(int mode, int first, int count) { in glDrawArrays() method in MatrixTrackingGL 209 mgl.glDrawArrays(mode, first, count); in glDrawArrays()
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