Searched refs:isQueuingSupported (Results 1 – 4 of 4) sorted by relevance
91 } else if (mPlayer.isQueuingSupported()) { in updateStatus()125 if (mPlayer.isQueuingSupported()) { in add()263 if (mPlayer.isQueuingSupported()) { in unsuspend()330 if (!mPlayer.isQueuingSupported()) { in updatePlaybackState()355 if (mPlayer.isQueuingSupported()) { in removeItem()
32 public abstract boolean isQueuingSupported(); in isQueuingSupported() method in Player
100 public boolean isQueuingSupported() { in isQueuingSupported() method in RemotePlayer101 return mClient.isQueuingSupported(); in isQueuingSupported()113 + ", isQueuingSupported: "+ mClient.isQueuingSupported()); in connect()478 if (!isQueuingSupported()) { in throwIfQueuingUnsupported()
85 public boolean isQueuingSupported() { in isQueuingSupported() method in LocalPlayer