Searched refs:mDrawX (Results 1 – 3 of 3) sorted by relevance
24 public int mDrawX = 0; field in Explosion
24 public int mDrawX = 0; field in Asteroid
597 asteroid.mDrawX, asteroid.mDrawY, null); in doAsteroidAnimation()604 ex.mDrawX, ex.mDrawY, null); in doAsteroidAnimation()825 if (asteroid.mDrawX <= mAsteroidMoveLimitX + 20 && !asteroid.mMissed) in updateAsteroids()836 ex.mDrawX = asteroid.mDrawX; in updateAsteroids()861 asteroid.mDrawX -= mPixelMoveX; in updateAsteroids()868 if (asteroid.mDrawX < 0) { in updateAsteroids()1018 _as.mDrawX = (mCanvasWidth - mAsteroids[0].getWidth()); in doAsteroidCreation()