Searched refs:mIndexCount (Results 1 – 4 of 4) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | GLWorld.java | 32 mIndexCount += shape.getIndexCount(); in addShape() 44 bb = ByteBuffer.allocateDirect(mIndexCount*2); in generate() 82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw() 93 private int mIndexCount = 0; field in GLWorld
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | Grid.java | 57 mIndexCount = indexCount; in Grid() 128 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, in draw() 139 private int mIndexCount; field in Grid
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | MatrixPaletteRenderer.java | 87 private int mIndexCount; field in MatrixPaletteRenderer.Grid 112 mIndexCount = indexCount; in Grid() 221 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0); in draw()
|
D | CubeMapActivity.java | 255 private int mIndexCount; field in CubeMapActivity.Grid 280 mIndexCount = indexCount; in Grid() 374 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0); in draw()
|