Searched refs:mLightDir (Results 1 – 1 of 1) sorted by relevance
78 private float[] mLightDir = { 0.0f, 0.0f, 1.0f, 0.0f }; field in OBJView210 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, mLightDir, 0); in onDraw()