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Searched refs:mTextureID (Results 1 – 7 of 7) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DStaticTriangleRenderer.java102 mTextureID = textures[0]; in onSurfaceCreated()
103 glBindTexture(GL_TEXTURE_2D, mTextureID); in onSurfaceCreated()
153 glBindTexture(GL_TEXTURE_2D, mTextureID); in onDrawFrame()
184 private int mTextureID; field in StaticTriangleRenderer
DTriangleRenderer.java74 mTextureID = textures[0]; in onSurfaceCreated()
75 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated()
140 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onDrawFrame()
172 private int mTextureID; field in TriangleRenderer
DGLES20TriangleRenderer.java58 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onDrawFrame()
124 mTextureID = textures[0]; in onSurfaceCreated()
125 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated()
248 private int mTextureID; field in GLES20TriangleRenderer
DMatrixPaletteRenderer.java45 private int mTextureID; field in MatrixPaletteRenderer
262 mTextureID = textures[0]; in onSurfaceCreated()
263 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated()
334 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onDrawFrame()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DLabelMaker.java84 mTextureID = textures[0]; in initialize()
85 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in initialize()
109 textures[0] = mTextureID; in shutdown()
265 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in endAdding()
314 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in beginDrawing()
397 private int mTextureID; field in LabelMaker
DSpriteTextRenderer.java81 mTextureID = textures[0]; in onSurfaceCreated()
82 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated()
169 gl.glBindTexture(GL10.GL_TEXTURE_2D, mTextureID); in onDrawFrame()
263 private int mTextureID; field in SpriteTextRenderer
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java56 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onDrawFrame()
122 mTextureID = textures[0]; in onSurfaceCreated()
123 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureID); in onSurfaceCreated()
246 private int mTextureID; field in GLES20TriangleRenderer