Searched refs:mask (Results 1 – 2 of 2) sorted by relevance
189 final int mask = ContentResolver.SYNC_OBSERVER_TYPE_PENDING | in onResume() local191 mSyncObserverHandle = ContentResolver.addStatusChangeListener(mask, mSyncStatusObserver); in onResume()
101 public void glClear(int mask) { in glClear() argument102 mgl.glClear(mask); in glClear()581 public void glStencilFunc(int func, int ref, int mask) { in glStencilFunc() argument582 mgl.glStencilFunc(func, ref, mask); in glStencilFunc()585 public void glStencilMask(int mask) { in glStencilMask() argument586 mgl.glStencilMask(mask); in glStencilMask()