Searched refs:newz1 (Results 1 – 1 of 1) sorted by relevance
213 float newz1 = (float)(Math.cos(xrot) * z1 - Math.sin(xrot) * y1); in drawLine() local217 float newx1 = (float)(Math.sin(yrot) * newz1 + Math.cos(yrot) * x1); in drawLine()219 newz1 = (float)(Math.cos(yrot) * newz1 - Math.sin(yrot) * x1); in drawLine()223 float startX = newx1 / (4 - newz1 / 400); in drawLine()224 float startY = newy1 / (4 - newz1 / 400); in drawLine()