Searched refs:z1 (Results 1 – 1 of 1) sorted by relevance
202 void drawLine(Canvas c, int x1, int y1, int z1, int x2, int y2, int z2) { in drawLine() argument211 float newy1 = (float)(Math.sin(xrot) * z1 + Math.cos(xrot) * y1); in drawLine()213 float newz1 = (float)(Math.cos(xrot) * z1 - Math.sin(xrot) * y1); in drawLine()