Searched refs:AvailableSize (Results 1 – 1 of 1) sorted by relevance
694 UINTN AvailableSize; in UpdateMicrocodeFlashRegion() local718 AvailableSize = 0; in UpdateMicrocodeFlashRegion()731 AvailableSize = (UINTN)NextMicrocodeEntryPoint - (UINTN)TargetMicrocodeEntryPoint; in UpdateMicrocodeFlashRegion()733 …AvailableSize = (UINTN)MicrocodePatchAddress + MicrocodePatchRegionSize - (UINTN)TargetMicrocodeEn… in UpdateMicrocodeFlashRegion()735 DEBUG((DEBUG_INFO, " AvailableSize - 0x%x\n", AvailableSize)); in UpdateMicrocodeFlashRegion()737 ASSERT (AvailableSize >= TargetTotalSize); in UpdateMicrocodeFlashRegion()772 if (AvailableSize >= ImageSize) { in UpdateMicrocodeFlashRegion()788 RestSize = AvailableSize - ImageSize; in UpdateMicrocodeFlashRegion()