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Searched refs:EGL_BAD_ATTRIBUTE (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/egl/
Degl.cpp82 case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; in eglStrError()
999 case EGL_BAD_ATTRIBUTE: in eglChooseConfig()
1000 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglChooseConfig()
1028 RETURN_ERROR(EGL_FALSE, EGL_BAD_ATTRIBUTE); in eglGetConfigAttrib()
1101 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE); in eglCreatePbufferSurface()
1268 ret = setErrorFunc(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglQuerySurface()
1286 ret = setErrorFunc(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglQuerySurface()
1409 setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_FALSE); in eglSurfaceAttrib()
1505 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE); in eglCreateContext()
1513 RETURN_ERROR(EGL_NO_CONTEXT,EGL_BAD_ATTRIBUTE); in eglCreateContext()
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/device/generic/goldfish-opengl/system/include/EGL/
Degl.h81 #define EGL_BAD_ATTRIBUTE 0x3004 macro