Searched refs:EGL_SUCCESS (Results 1 – 4 of 4) sorted by relevance
27 EGLThreadInfo() : currentContext(NULL), hostConn(NULL), eglError(EGL_SUCCESS) { } in EGLThreadInfo()
77 #define EGL_SUCCESS 0x3000 macro
56 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error in checkEglError()
78 case EGL_SUCCESS: return "EGL_SUCCESS"; in eglStrError()901 getEGLThreadInfo()->eglError = EGL_SUCCESS; in eglGetError()1314 tInfo->eglError = EGL_SUCCESS; in s_eglReleaseThreadImpl()