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Searched refs:EGL_WINDOW_BIT (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/system/include/EGL/
Degl.h149 #define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ macro
/device/generic/goldfish/camera/
DEmulatedFakeRotatingCameraDevice.cpp370 EGL_SURFACE_TYPE, EGL_PBUFFER_BIT|EGL_WINDOW_BIT, in init_gl_surface()
/device/generic/goldfish-opengl/system/egl/
Degl.cpp1045 if (!(surfaceType & EGL_WINDOW_BIT)) { in eglCreateWindowSurface()
1054 &s_display, config, EGL_WINDOW_BIT, static_cast<ANativeWindow*>(win)); in eglCreateWindowSurface()
1261 case EGL_WINDOW_BIT: in eglQuerySurface()