Home
last modified time | relevance | path

Searched refs:GL_CLAMP_TO_EDGE (Results 1 – 7 of 7) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp686 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in s_glBindTexture()
688 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in s_glBindTexture()
820 return param == GL_CLAMP_TO_EDGE; in isValidTextureExternalParam()
/device/generic/opengl-transport/host/libs/virglrenderer/
DAVDVirglRenderer.cpp971 g_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in virgl_renderer_resource_get_info()
972 g_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in virgl_renderer_resource_get_info()
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h486 #define GL_CLAMP_TO_EDGE 0x812F macro
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h306 #define GL_CLAMP_TO_EDGE 0x812F macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h306 #define GL_CLAMP_TO_EDGE 0x812F macro
Dgl31.h306 #define GL_CLAMP_TO_EDGE 0x812F macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2229 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in s_glBindTexture()
2231 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in s_glBindTexture()
2300 return param == GL_CLAMP_TO_EDGE; in isValidTextureExternalParam()