Searched refs:GL_DEPTH (Results 1 – 4 of 4) sorted by relevance
532 #define GL_DEPTH 0x1801 macro
774 case GL_DEPTH: in clearBufferNumElts()
4481 SET_ERROR_IF(buffer == GL_DEPTH || buffer == GL_DEPTH_STENCIL, GL_INVALID_ENUM); in s_glClearBufferiv()4489 …SET_ERROR_IF(buffer == GL_DEPTH || buffer == GL_STENCIL || buffer == GL_DEPTH_STENCIL, GL_INVALID_… in s_glClearBufferuiv()