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Searched refs:GL_DEPTH (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h532 #define GL_DEPTH 0x1801 macro
Dgl31.h532 #define GL_DEPTH 0x1801 macro
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp774 case GL_DEPTH: in clearBufferNumElts()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp4481 SET_ERROR_IF(buffer == GL_DEPTH || buffer == GL_DEPTH_STENCIL, GL_INVALID_ENUM); in s_glClearBufferiv()
4489 …SET_ERROR_IF(buffer == GL_DEPTH || buffer == GL_STENCIL || buffer == GL_DEPTH_STENCIL, GL_INVALID_… in s_glClearBufferuiv()