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Searched refs:GL_ELEMENT_ARRAY_BUFFER (Results 1 – 10 of 10) sorted by relevance

/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/
DYUVConverter.cpp321 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *ibuf_out); in createYUVGLFullscreenQuad()
322 s_gles2.glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(kIndices), kIndices, in createYUVGLFullscreenQuad()
371 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibuf); in doYUVConversionDraw()
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp411 case GL_ELEMENT_ARRAY_BUFFER: in bindBuffer()
554 case GL_ELEMENT_ARRAY_BUFFER: in getBuffer()
600 case GL_ELEMENT_ARRAY_BUFFER: in getLastEncodedBufferBind()
620 case GL_ELEMENT_ARRAY_BUFFER: in setLastEncodedBufferBind()
DGLClientState.h802 int buffer = getBuffer(GL_ELEMENT_ARRAY_BUFFER); in getClientStateParameter()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGLESv2Validation.cpp35 case GL_ELEMENT_ARRAY_BUFFER: // Vertex array indices in bufferTarget()
DGL2Encoder.cpp1416 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1422 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
1531 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU()
1537 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElementsNullAEMU()
3376 target != GL_ELEMENT_ARRAY_BUFFER && in s_glGetBufferParameteriv()
3428 target != GL_ELEMENT_ARRAY_BUFFER && in s_glGetBufferParameteri64v()
4219 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced()
4225 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElementsInstanced()
4318 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawRangeElements()
4324 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawRangeElements()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp580 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements()
586 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h506 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h115 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h115 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
Dgl31.h115 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro