Searched refs:GL_ELEMENT_ARRAY_BUFFER (Results 1 – 10 of 10) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/ |
D | YUVConverter.cpp | 321 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, *ibuf_out); in createYUVGLFullscreenQuad() 322 s_gles2.glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(kIndices), kIndices, in createYUVGLFullscreenQuad() 371 s_gles2.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibuf); in doYUVConversionDraw()
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 411 case GL_ELEMENT_ARRAY_BUFFER: in bindBuffer() 554 case GL_ELEMENT_ARRAY_BUFFER: in getBuffer() 600 case GL_ELEMENT_ARRAY_BUFFER: in getLastEncodedBufferBind() 620 case GL_ELEMENT_ARRAY_BUFFER: in setLastEncodedBufferBind()
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D | GLClientState.h | 802 int buffer = getBuffer(GL_ELEMENT_ARRAY_BUFFER); in getClientStateParameter()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GLESv2Validation.cpp | 35 case GL_ELEMENT_ARRAY_BUFFER: // Vertex array indices in bufferTarget()
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D | GL2Encoder.cpp | 1416 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements() 1422 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements() 1531 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU() 1537 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElementsNullAEMU() 3376 target != GL_ELEMENT_ARRAY_BUFFER && in s_glGetBufferParameteriv() 3428 target != GL_ELEMENT_ARRAY_BUFFER && in s_glGetBufferParameteri64v() 4219 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElementsInstanced() 4225 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElementsInstanced() 4318 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawRangeElements() 4324 ctx->doBindBufferEncodeCached(GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawRangeElements()
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 580 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo()); in s_glDrawElements() 586 ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0); in s_glDrawElements()
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/device/generic/goldfish-opengl/system/include/GLES/ |
D | gl.h | 506 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 115 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 115 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
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D | gl31.h | 115 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
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