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Searched refs:GL_NO_ERROR (Results 1 – 9 of 9) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
Dgl_base_types.h56 #define GL_NO_ERROR 0 macro
DGLSharedGroup.cpp333 return GL_NO_ERROR; in subUpdateBufferData()
DGLClientState.cpp844 return GL_NO_ERROR; in setActiveTextureUnit()
955 return GL_NO_ERROR; in bindTexture()
/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp54 if(err != GL_NO_ERROR) { in s_glGetError()
55 ctx->setError(GL_NO_ERROR); in s_glGetError()
651 if ((err = state->setActiveTextureUnit(texture)) != GL_NO_ERROR) { in s_glActiveTexture()
667 if ((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR) { in s_glBindTexture()
1031 m_error = GL_NO_ERROR; in GLEncoder()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp78 m_error = GL_NO_ERROR; in GL2Encoder()
384 if(err != GL_NO_ERROR) { in s_glGetError()
386 ctx->setError(GL_NO_ERROR); in s_glGetError()
391 return GL_NO_ERROR; in s_glGetError()
413 if (guest_error == GL_NO_ERROR) { in ErrorUpdater()
420 if (guest_error == GL_NO_ERROR) { in getHostErrorAndUpdate()
450 if (hostError == GL_NO_ERROR && mTarget) { in ~ScopedQueryUpdate()
2202 SET_ERROR_IF((err = state->setActiveTextureUnit(texture)) != GL_NO_ERROR, err); in s_glActiveTexture()
2215 SET_ERROR_IF((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR, err); in s_glBindTexture()
3517 *err_out = GL_NO_ERROR; in packVarNames()
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/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h165 #define GL_NO_ERROR 0 macro
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h137 #define GL_NO_ERROR 0 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h137 #define GL_NO_ERROR 0 macro
Dgl31.h137 #define GL_NO_ERROR 0 macro