Searched refs:GL_READ_FRAMEBUFFER (Results 1 – 5 of 5) sorted by relevance
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 1513 bindFramebuffer(GL_READ_FRAMEBUFFER, 0); in removeFramebuffers() 1528 case GL_READ_FRAMEBUFFER: in boundFboProps() 1540 case GL_READ_FRAMEBUFFER: in boundFboProps_const() 1557 case GL_READ_FRAMEBUFFER: in bindFramebuffer() 1573 case GL_READ_FRAMEBUFFER: in setCheckFramebufferStatus() 1586 case GL_READ_FRAMEBUFFER: in getCheckFramebufferStatus() 1661 detachRboFromFbo(GL_READ_FRAMEBUFFER, glUtilsColorAttachmentName(i), renderbuffer); in detachRbo() 1665 detachRboFromFbo(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, renderbuffer); in detachRbo() 1668 detachRboFromFbo(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, renderbuffer); in detachRbo() 1671 detachRboFromFbo(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, renderbuffer); in detachRbo()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GLESv2Validation.cpp | 192 case GL_READ_FRAMEBUFFER: in framebufferTarget()
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D | GL2Encoder.cpp | 3810 !ctx->m_state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glReadBuffer() 3815 ctx->m_state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glReadBuffer() 4434 GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, &fbo_format_info); in s_glReadPixels() 4513 …state->getBoundFramebufferFormat(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, &read_fbo_format_info); in s_glBlitFramebuffer() 4519 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer() 4529 … state->getBoundFramebufferFormat(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, &read_fbo_format_info); in s_glBlitFramebuffer() 4535 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer() 4545 …state->getBoundFramebufferFormat(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, &read_fbo_format_info… in s_glBlitFramebuffer() 4551 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer() 4570 …state->getBoundFramebufferFormat(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, &read_fbo_format_info); in s_glBlitFramebuffer() [all …]
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 687 #define GL_READ_FRAMEBUFFER 0x8CA8 macro
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D | gl31.h | 687 #define GL_READ_FRAMEBUFFER 0x8CA8 macro
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