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Searched refs:GL_SHADER_SOURCE_LENGTH (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp316 case GL_SHADER_SOURCE_LENGTH: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h334 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h334 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
Dgl31.h334 #define GL_SHADER_SOURCE_LENGTH 0x8B88 macro
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp4834 if (pname == GL_SHADER_SOURCE_LENGTH) { in s_glGetShaderiv()