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Searched refs:GL_STENCIL_BACK_PASS_DEPTH_PASS (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp245 case GL_STENCIL_BACK_PASS_DEPTH_PASS: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h164 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h164 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 macro
Dgl31.h164 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 macro