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Searched refs:GL_STENCIL_PASS_DEPTH_FAIL (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp161 case GL_STENCIL_PASS_DEPTH_FAIL: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h214 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro
Dgl31.h156 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 macro