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Searched refs:GL_STENCIL_PASS_DEPTH_PASS (Results 1 – 5 of 5) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp162 case GL_STENCIL_PASS_DEPTH_PASS: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h215 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 macro
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h157 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 macro
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h157 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 macro
Dgl31.h157 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 macro