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Searched refs:GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (Results 1 – 3 of 3) sorted by relevance

/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DglUtils.cpp344 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: in glUtilsParamSize()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h776 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
Dgl31.h776 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro