Searched refs:GL_UNIFORM_BUFFER (Results 1 – 5 of 5) sorted by relevance
429 case GL_UNIFORM_BUFFER: in bindBuffer()458 case GL_UNIFORM_BUFFER: in bindIndexedBuffer()490 case GL_UNIFORM_BUFFER: in getMaxIndexedBufferBindings()524 case GL_UNIFORM_BUFFER: in isIndexedBindNoOp()572 case GL_UNIFORM_BUFFER: in getBuffer()
43 case GL_UNIFORM_BUFFER: // Uniform block storage in bufferTarget()
3252 target == GL_UNIFORM_BUFFER), in s_glBindBufferRange()3271 SET_ERROR_IF(target == GL_UNIFORM_BUFFER && in s_glBindBufferRange()3296 target == GL_UNIFORM_BUFFER), in s_glBindBufferBase()3382 target != GL_UNIFORM_BUFFER, in s_glGetBufferParameteriv()3434 target != GL_UNIFORM_BUFFER, in s_glGetBufferParameteri64v()
748 #define GL_UNIFORM_BUFFER 0x8A11 macro