Searched refs:GopHeight (Results 1 – 2 of 2) sorted by relevance
295 NewModeBuffer[ValidCount].GopHeight = VerticalResolution; in InitializeGraphicsConsoleTextMode()308 NewModeBuffer[ValidCount].GopHeight = VerticalResolution; in InitializeGraphicsConsoleTextMode()336 NewModeBuffer[ValidCount].GopHeight = VerticalResolution; in InitializeGraphicsConsoleTextMode()1384 ModeData->GopHeight, in GraphicsConsoleConOutSetMode()1399 …atus) || HorizontalResolution != ModeData->GopWidth || VerticalResolution != ModeData->GopHeight) { in GraphicsConsoleConOutSetMode()1406 ModeData->GopHeight, in GraphicsConsoleConOutSetMode()1429 ModeData->GopHeight, in GraphicsConsoleConOutSetMode()1556 ModeData->GopHeight, in GraphicsConsoleConOutClearScreen()1569 ModeData->GopHeight, in GraphicsConsoleConOutClearScreen()1762 Blt->Height = (UINT16) (Private->ModeData[This->Mode->Mode].GopHeight); in DrawUnicodeWeightAtCursorN()
62 UINT32 GopHeight; member