Searched refs:Portrait (Results 1 – 4 of 4) sorted by relevance
50 enum class ScreenOrientation { Portrait, Landscape }; enumerator
361 << (current_orientation_ == ScreenOrientation::Portrait in FrameBufferUpdateRequestHandler()489 case ScreenOrientation::Portrait: in CoordinatesForOrientation()497 return current_orientation_ == ScreenOrientation::Portrait in ScreenWidth()503 return current_orientation_ == ScreenOrientation::Portrait in ScreenHeight()541 SetScreenOrientation(ScreenOrientation::Portrait); in RotateIfIsRotationCommand()
110 s.orientation = ScreenOrientation::Portrait; in MakeStripes()
167 ScreenOrientation::Portrait;