Searched refs:ResetVector (Results 1 – 25 of 30) sorted by relevance
12
36 # Ia32/ResetVector.asm | MSFT37 # Ia32/ResetVector.S | GCC40 # X64/ResetVector.asm | MSFT41 # X64/ResetVector.S | GCC44 # Arm/ResetVector.asm | RVCT45 # Arm/ResetVector.S | GCC
17 BASE_NAME = ResetVector18 MODULE_UNI_FILE = ResetVector.uni30 RAW|ResetVector.ia32.raw|*33 RAW|ResetVector.x64.raw|*
2 // ResetVector Localized Strings and Content15 #string STR_PROPERTIES_MODULE_NAME #language en-US "ResetVector module"
17 BASE_NAME = ResetVector29 ResetVector.nasmb37 *_*_IA32_NASMB_FLAGS = -I$(WORKSPACE)/UefiCpuPkg/ResetVector/Vtf0/38 *_*_X64_NASMB_FLAGS = -I$(WORKSPACE)/UefiCpuPkg/ResetVector/Vtf0/
5 INF RuleOverride=RESET_VECTOR USE = IA32 UefiCpuPkg/ResetVector/Vtf0/Bin/ResetVector.inf36 1. Change to VTF0 source dir: UefiCpuPkg/ResetVector/Vtf040 4. Binaries output will be in UefiCpuPkg/ResetVector/Vtf0/Bin
17 BASE_NAME = ResetVector21 MODULE_UNI_FILE = ResetVector.uni
3 ; Common macros used in the ResetVector VTF module.
19 BASE_NAME = ResetVector23 MODULE_UNI_FILE = ResetVector.uni
63 UINT64 ResetVector; ///< CPU Core Reset Vector member
2182 UINT32 ResetVector[4]; in UpdateArmResetVectorIfNeeded() local2184 memset(ResetVector, 0, sizeof (ResetVector)); in UpdateArmResetVectorIfNeeded()2194 ResetVector[0] = (INT32)(SecCoreEntryAddress - FvInfo->BaseAddress - 8) >> 2; in UpdateArmResetVectorIfNeeded()2196 if (ResetVector[0] > 0x00FFFFFF) { in UpdateArmResetVectorIfNeeded()2202 ResetVector[0] |= ARMT_UNCONDITIONAL_JUMP_INSTRUCTION; in UpdateArmResetVectorIfNeeded()2205 ResetVector[2] = 0xE1B0F07E; in UpdateArmResetVectorIfNeeded()2211 ResetVector[3] = 0; in UpdateArmResetVectorIfNeeded()2220 ResetVector[1] = (UINT32)PeiCoreEntryAddress; in UpdateArmResetVectorIfNeeded()2226 memcpy(FvImage->FileImage, ResetVector, sizeof (ResetVector)); in UpdateArmResetVectorIfNeeded()2232 UINT64 ResetVector[2]; in UpdateArmResetVectorIfNeeded() local[all …]
147 UINT32 ResetVector:1; member
144 UINT32 ResetVector:1; member
150 UINT32 ResetVector:1; member
157 UINT32 ResetVector:1; member
287 UINT32 ResetVector:1; member
32 .begin literal_prefix .ResetVector33 .section .ResetVector.text, "ax"
5 iram0_0 : F : 0xe8080000 - 0xe80802ff : .ResetVector.text;
476 .ResetVector.text : ALIGN(4)479 KEEP (*(.ResetVector.text))
126 INF RuleOverride=RESET_VECTOR OvmfPkg/ResetVector/ResetVector.inf