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Searched refs:ScreenOrientation (Results 1 – 8 of 8) sorted by relevance

/device/google/cuttlefish_common/host/frontend/vnc_server/
Dframe_buffer_watcher.h39 StripePtrVec StripesNewerThan(ScreenOrientation orientation,
60 StripePtrVec& Stripes(ScreenOrientation orientation) REQUIRES(stripes_lock_);
61 const StripePtrVec& Stripes(ScreenOrientation orientation) const
Dvnc_client_connection.h122 Coordinates CoordinatesForOrientation(ScreenOrientation orientation) const;
128 void SetScreenOrientation(ScreenOrientation orientation) EXCLUDES(m_);
166 ScreenOrientation current_orientation_ GUARDED_BY(m_) =
167 ScreenOrientation::Portrait;
Dframe_buffer_watcher.cpp63 if (stripe.orientation == ScreenOrientation::Landscape) { in Rotated()
85 stripe.orientation = ScreenOrientation::Landscape; in Rotated()
95 ScreenOrientation orientation, const SeqNumberVec& seq_numbers) const { in StripesNewerThan()
109 ScreenOrientation orientation) { in Stripes()
114 ScreenOrientation orientation) const { in Stripes()
Dvnc_utils.h50 enum class ScreenOrientation { Portrait, Landscape }; enum
64 ScreenOrientation orientation{};
Dvnc_client_connection.cpp361 << (current_orientation_ == ScreenOrientation::Portrait in FrameBufferUpdateRequestHandler()
466 if (current_orientation_ == ScreenOrientation::Landscape) { in HandlePointerEvent()
480 ScreenOrientation orientation) const { in CoordinatesForOrientation()
489 case ScreenOrientation::Portrait: in CoordinatesForOrientation()
491 case ScreenOrientation::Landscape: in CoordinatesForOrientation()
497 return current_orientation_ == ScreenOrientation::Portrait in ScreenWidth()
503 return current_orientation_ == ScreenOrientation::Portrait in ScreenHeight()
508 void VncClientConnection::SetScreenOrientation(ScreenOrientation orientation) { in SetScreenOrientation()
541 SetScreenOrientation(ScreenOrientation::Portrait); in RotateIfIsRotationCommand()
546 SetScreenOrientation(ScreenOrientation::Landscape); in RotateIfIsRotationCommand()
Dblackboard.h42 ScreenOrientation orientation{};
80 ScreenOrientation orientation);
Dsimulated_hw_composer.cpp110 s.orientation = ScreenOrientation::Portrait; in MakeStripes()
Dblackboard.cpp105 ScreenOrientation orientation) { in SetOrientation()