Searched refs:TempLength (Results 1 – 2 of 2) sorted by relevance
268 UINT32 TempLength; in WriteAfterErase() local271 TempLength = FlashUnitLength - (Offset % FlashUnitLength); in WriteAfterErase()272 if (TempLength > Length) in WriteAfterErase()274 TempLength = Length; in WriteAfterErase()276 Status = WriteAfterErase_Fill(Offset, Buffer, TempLength); in WriteAfterErase()283 Offset += TempLength; in WriteAfterErase()284 Length -= TempLength; in WriteAfterErase()285 Buffer += TempLength; in WriteAfterErase()320 UINT32 TempLength; in FlashSectorErase() local358 …TempLength = Offset % (gFlashInfo[gIndex.InfIndex].BlockSize * gFlashInfo[gIndex.InfIndex].Paralle… in FlashSectorErase()[all …]
2548 UINTN TempLength; in EvaluateExpression() local2693 TempLength = StrLen (StrPtr); in EvaluateExpression()2694 if (OpCode->ValueWidth >= ((TempLength + 1) / 2)) { in EvaluateExpression()2698 for (Index = 0; Index < TempLength; Index ++) { in EvaluateExpression()2699 TempStr[0] = StrPtr[TempLength - Index - 1]; in EvaluateExpression()2715 TempLength = OpCode->ValueWidth; in EvaluateExpression()2721 &TempLength, in EvaluateExpression()