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Searched refs:fenceFd (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/hwc2/
DMiniFence.cpp29 MiniFence::MiniFence(int fenceFd) : in MiniFence() argument
30 mFenceFd(fenceFd) { in MiniFence()
DMiniFence.h37 explicit MiniFence(int fenceFd);
DEmuHWC2.h127 void setFence(int fenceFd) { mFence = new MiniFence(fenceFd); } in setFence() argument
/device/generic/opengl-transport/host/libs/virglrenderer/
DRenderControl.cpp129 static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) { in dequeueBuffer() argument
130 *fenceFd = -1; in dequeueBuffer()
134 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in queueBuffer() argument
135 if (fenceFd >= 0) in queueBuffer()
136 close(fenceFd); in queueBuffer()
140 static int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in cancelBuffer() argument
141 if (fenceFd >= 0) in cancelBuffer()
142 close(fenceFd); in cancelBuffer()