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Searched refs:glIsQuery (Results 1 – 14 of 14) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h301 {"glIsQuery", (void*)glIsQuery},
Dgl2_client_context.h332 glIsQuery_client_proc_t glIsQuery; member
Dgl2_client_context.cpp332 glIsQuery = (glIsQuery_client_proc_t) getProc("glIsQuery", userData); in initDispatchByName()
Dgl2_entry.cpp327 GLboolean glIsQuery(GLuint query);
2384 GLboolean glIsQuery(GLuint query) in glIsQuery() function
2387 return ctx->glIsQuery(ctx, query); in glIsQuery()
Dgl2_enc.cpp11811 this->glIsQuery = &glIsQuery_enc; in gl2_encoder_context_t()
/device/google/cuttlefish_common/guest/libs/eglwrapper/
Dgles3.lds238 glIsQuery;
Dgles3_wrapper_context.h332 glIsQuery_wrapper_proc_t glIsQuery; member
Dgles3_wrapper_context.cpp332 glIsQuery = (glIsQuery_wrapper_proc_t) getProc("glIsQuery", userData); in initDispatchByName()
Dgles3_wrapper_entry.cpp327 GLboolean glIsQuery(GLuint query);
2341 GLboolean glIsQuery(GLuint query) in glIsQuery() function
2344 return ctx->glIsQuery( query); in glIsQuery()
Dgles3.in425 GL_ENTRY(GLboolean, glIsQuery, GLuint query)
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles3_only.entries17 GLboolean glIsQuery(GLuint id);
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h838 GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
Dgl31.h838 GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in425 GL_ENTRY(GLboolean, glIsQuery, GLuint query)