Searched refs:mCameraThread (Results 1 – 3 of 3) sorted by relevance
237 const void* source = mCameraThread->getPrimaryBuffer(); in getCurrentFrame()244 *timestamp = mCameraThread->getPrimaryTimestamp(); in getCurrentFrame()265 const void* currentFrame = mCameraThread->getPrimaryBuffer(); in getCurrentPreviewFrame()272 *timestamp = mCameraThread->getPrimaryTimestamp(); in getCurrentPreviewFrame()298 if (mCameraThread.get()) { in getCurrentFrame()299 return mCameraThread->getPrimaryBuffer(); in getCurrentFrame()326 if (mCameraThread.get() == nullptr) { in requestRestart()331 mCameraThread->requestRestart(width, height, pixelFormat, in requestRestart()412 mCameraThread = new CameraThread(this, staticProduceFrame, this); in startWorkerThread()413 if (mCameraThread == NULL) { in startWorkerThread()[all …]
232 const void* primary = mCameraThread->getPrimaryBuffer(); in getCurrentFrame()242 *timestamp = mCameraThread->getPrimaryTimestamp(); in getCurrentFrame()262 const void* primary = mCameraThread->getPrimaryBuffer(); in getCurrentPreviewFrame()271 *timestamp = mCameraThread->getPrimaryTimestamp(); in getCurrentPreviewFrame()278 if (mCameraThread.get() == nullptr) { in getCurrentFrame()282 const void* primary = mCameraThread->getPrimaryBuffer(); in getCurrentFrame()
571 sp<CameraThread> mCameraThread; variable