Searched refs:magSq (Results 1 – 1 of 1) sorted by relevance
661 float magSq = sv->x * sv->x + sv->y * sv->y + sv->z * sv->z; in magAccuracyUpdate() local663 if (magSq < MIN_MAG_SQ || magSq > MAX_MAG_SQ) { in magAccuracyUpdate()