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/device/generic/goldfish-opengl/system/hwc2/
DEmuHWC2.cpp466 const auto mapLayer = mDevice.mLayers.find(layerId); in destroyLayer() local
467 if (mapLayer == mDevice.mLayers.end()) { in destroyLayer()
472 const auto layer = mapLayer->second; in destroyLayer()
473 mDevice.mLayers.erase(mapLayer); in destroyLayer()
1025 const auto mapLayer = mDevice.mLayers.find(layerId); in updateLayerZ() local
1026 if (mapLayer == mDevice.mLayers.end()) { in updateLayerZ()
1031 const auto layer = mapLayer->second; in updateLayerZ()