Searched refs:maxCount (Results 1 – 12 of 12) sorted by relevance
/device/generic/goldfish/libqemu/ |
D | test_guest_2.c | 56 int maxCount = 1000; in main() local 162 for (count = 0; count < maxCount; count++) { in main() 237 printf("Total bytes: %g bytes\n", 1.0*maxCount*bufferSize); in main() 238 printf("Bandwidth: %g MB/s\n", (maxCount*bufferSize/(1024.0*1024.0))/(time1 - time0) ); in main()
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D | test_guest_1.c | 43 const int maxCount = 100; in main() local 66 for (count = 0; count < maxCount; count++) { in main()
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/device/linaro/bootloader/edk2/BaseTools/Source/C/LzmaCompress/Sdk/C/ |
D | Threads.c | 67 WRes Semaphore_Create(CSemaphore *p, UInt32 initCount, UInt32 maxCount) in Semaphore_Create() argument 69 *p = CreateSemaphore(NULL, (LONG)initCount, (LONG)maxCount, NULL); in Semaphore_Create()
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D | Threads.h | 55 WRes Semaphore_Create(CSemaphore *p, UInt32 initCount, UInt32 maxCount);
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/device/google/marlin/camera/QCamera2/HAL3/ |
D | QCamera3HWI.h | 166 size_t processedSizesCnt, size_t maxCount, cam_rect_t active_array_size,
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D | QCamera3HWI.cpp | 8568 size_t processedSizesCnt, size_t maxCount, cam_rect_t active_array_size, in filterJpegSizes() argument 8578 if (processedSizesCnt > maxCount) { in filterJpegSizes() 8579 processedSizesCnt = maxCount; in filterJpegSizes()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles2_core.entries | 61 void glGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 1883 void GL2Encoder::s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount, in s_glGetAttachedShaders() argument 1887 SET_ERROR_IF(maxCount < 0, GL_INVALID_VALUE); in s_glGetAttachedShaders() 1888 ctx->m_glGetAttachedShaders_enc(self, program, maxCount, count, shaders); in s_glGetAttachedShaders() 3879 GLint maxCount = 0; in s_glTransformFeedbackVaryings() local 3880 ctx->glGetIntegerv(ctx, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, &maxCount); in s_glTransformFeedbackVaryings() 3884 maxCount < count, in s_glTransformFeedbackVaryings()
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D | GL2Encoder.h | 280 static void s_glGetAttachedShaders(void *self, GLuint program, GLsizei maxCount,
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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D | gl31.h | 433 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count,…
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