Searched refs:numInputs_floatx80 (Results 1 – 1 of 1) sorted by relevance
1014 numInputs_floatx80 = 32 enumerator1020 } inputs_floatx80[ numInputs_floatx80 ] = {1070 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_int32()1080 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_int32()1102 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_int64()1112 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_int64()1134 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_float32()1144 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_float32()1166 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_float64()1176 inputNum = ( inputNum + 1 ) & ( numInputs_floatx80 - 1 ); in time_a_floatx80_z_float64()[all …]