Searched refs:p6 (Results 1 – 23 of 23) sorted by relevance
78 cmp.ge p6,p7 = r28,loc6;;80 (p6) movl loc6 = 0x1FF;;82 (p6) cmp.le p6,p7 = r28,loc6;;83 (p6) br.dpnt.few PalCallStacked;; // 256 ~ 511 make a stacked Pal Call85 (p7) cmp.ge p6,p7 = r28,loc6;;87 (p6) movl loc6 = 0x3FF;;88 (p6) cmp.le p6,p7 = r28,loc6;;89 (p6) br.dpnt.few PalCallStacked;; // 768 ~ 1023 make a stacked Pal Call96 cmp.eq p6,p7 = r28,loc6;;99 (p7) cmp.eq p6,p7 = r28,loc6;;[all …]
103 cmp.eq p6, p7 = r30, r28;;104 (p6) mov r8 = CpuInVirtualMode;;105 (p6) br.ret.dpnt b0;;106 (p7) cmp.eq p6, p7 = 0x0, r28;;107 (p6) mov r8 = CpuInPhysicalMode;;
33 cmp.leu p6 = r14, r1549 (p6) br.spnt.many _skip_flushrs64 cmp.ltu p6 = r2, r1567 (p6) ld8.nta r31 = [r2]
64 cmp.eq p6,p7 = loc4, r0;; // If Length is zero then don't flush any cache65 (p6) br.spnt.many DoneFlushingC;;
53 cmp.ne p6 = r0, r14 // count1 == 0?55 (p6) br.cond.sptk LoopOuter
104 cmp.eq p6, p7 = r30, r28;;105 (p6) mov r8 = CpuInVirtualMode;;106 (p6) br.ret.dpnt b0;;107 (p7) cmp.eq p6, p7 = 0x0, r28;;108 (p6) mov r8 = CpuInPhysicalMode;;
48 cmp.leu p6,p7=64,in0 // p6 = AR# >= 6451 (p6) add in0=-16,in0 // if (AR >= 64) AR# -= 1664 .pred.rel "mutex",p1,p2,p3,p4,p5,p6,p7,p8,p17,p18,p19,p20,p22,p25,\71 (p6) mov ret0=ar.k5 // ar5
32 cmp.leu p6 = r14, r1548 (p6) br.spnt.many _skip_flushrs63 cmp.ltu p6 = r2, r1566 (p6) ld8.nta r31 = [r2]
63 cmp.eq p6,p7 = loc4, r0;; // If Length is zero then don't flush any cache64 (p6) br.spnt.many DoneFlushingC;;
48 cmp.leu p6,p7=64,in0 // p6 = CR# >= 6451 (p6) add in0=-32,in0 // if (CR >= 64) CR# -= 32
76 #define syscallDo6P(syscallNo,p1,p2,p3,p4,p5,p6) cpuSyscallDo5P(syscallNo,p1,p2,p3,p4,p5,p6) argument78 #define syscallDo6P(syscallNo,p1,p2,p3,p4,p5,p6) syscallDoGeneric(syscallNo,p1,p2,p3,p4,p5,p6) argument
58 cmp.eq p6,p7 = loc4, r0;; // If Length is zero then don't flush any cache59 (p6) br.spnt.many DoneFlushingC;;
93 cmp.ne p6,p0 = sp,r2;;95 cmp.ne.or p6,p0 = r17,r2;;96 (p6) br.sptk bif_1;;100 tbit.z p6,p7 = r2,17;; // psr.dt (Physical OR Virtual)111 cmp.eq p6,p0 = 0,sp;; // if SP=0000 then wrap to 0x10000112 (p6) dep sp = -1,sp,16,1;;127 cmp.eq p6,p0 = 0,sp;; // if SP=0000 then wrap to 0x10000128 (p6) dep sp = -1,sp,16,1;;134 cmp.eq p6,p7 = in0,r18;;135 (p6) add r19 = 0x28,in1;; // in1 + 0x28 = CS[all …]
52 cmp.ne p6 = r0, r14 // count1 == 0?54 (p6) br.cond.sptk LoopOuter
60 cmp4.leu p0,p6=32, r33;; //15, 00000020H61 (p6) mov r33=32;; //16, 00000020H
215 cmp.ltu p6,p7 = r17, r16 // is it less than BSP of 216 (p6) br.spnt.few .flush_rse
165 …cmp.leu p6 = out2, loc4;; // IF out2 < loc4 THEN P6=1 ELSE P6=0; IF (FramePtr - EbcSp) < 0x4…166 (p6) mov loc2 = loc4;; // IF P6==1 THEN loc2 = loc4 = 0x40
39 p6 = d(i,i,i)
48 p6 = d(i,i,i)
39 cmp4.leu p0,p6=32, r33;;40 (p6) mov r33=32;;
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