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Searched refs:socket_fd_ (Results 1 – 2 of 2) sorted by relevance

/device/google/cuttlefish_common/tools/play_audio/
Dclient_socket.cpp47 : socket_fd_{socket(AF_INET, SOCK_STREAM, 0)} { in ClientSocket()
50 if (socket_fd_ < 0) {
63 if (connect(socket_fd_, reinterpret_cast<sockaddr*>(&server_addr),
74 : socket_fd_{other.socket_fd_} { in ClientSocket()
75 other.socket_fd_ = -1;
80 socket_fd_ = other.socket_fd_; in operator =()
81 other.socket_fd_ = -1; in operator =()
90 read(socket_fd_, buf.data() + total_read, buf.size() - total_read); in RecvAll()
109 if (socket_fd_ >= 0) { in close()
110 ::close(socket_fd_); in close()
[all …]
Dclient_socket.h43 bool valid() const { return socket_fd_ >= 0; } in valid()
52 int socket_fd_ = -1; variable