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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/SimplifyCFG/X86/
Dswitch_to_lookup_table.ll34 switch i32 %c, label %sw.default [
36 i32 43, label %sw.bb1
37 i32 44, label %sw.bb2
38 i32 45, label %sw.bb3
39 i32 46, label %sw.bb4
40 i32 47, label %sw.bb5
41 i32 48, label %sw.bb6
44 sw.bb1: br label %return
45 sw.bb2: br label %return
46 sw.bb3: br label %return
[all …]
/external/llvm/test/Transforms/SimplifyCFG/X86/
Dswitch_to_lookup_table.ll34 switch i32 %c, label %sw.default [
36 i32 43, label %sw.bb1
37 i32 44, label %sw.bb2
38 i32 45, label %sw.bb3
39 i32 46, label %sw.bb4
40 i32 47, label %sw.bb5
41 i32 48, label %sw.bb6
44 sw.bb1: br label %return
45 sw.bb2: br label %return
46 sw.bb3: br label %return
[all …]
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp525 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison) in ConvertDepthComparison()
529 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()
530 case GL_ALWAYS: return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
531 case GL_LESS: return sw::DEPTH_LESS; in ConvertDepthComparison()
532 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL; in ConvertDepthComparison()
533 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
534 case GL_GREATER: return sw::DEPTH_GREATER; in ConvertDepthComparison()
535 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL; in ConvertDepthComparison()
536 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison()
540 return sw::DEPTH_ALWAYS; in ConvertDepthComparison()
[all …]
/external/swiftshader/third_party/subzero/tests_lit/llvm2ice_tests/
Dfpconst.pnacl.ll33 i32 0, label %sw.bb
34 i32 1, label %sw.bb1
35 i32 2, label %sw.bb4
36 i32 3, label %sw.bb7
37 i32 -1, label %sw.bb10
38 i32 -2, label %sw.bb14
39 i32 -3, label %sw.bb19
40 i32 10, label %sw.bb24
41 i32 -10, label %sw.bb27
42 i32 100, label %sw.bb30
[all …]
Dreorder-pooled-constants.ll20 i32 0, label %sw.bb
21 i32 1, label %sw.bb1
22 i32 2, label %sw.bb4
23 i32 3, label %sw.bb7
24 i32 -1, label %sw.bb10
25 i32 -2, label %sw.bb14
26 i32 -3, label %sw.bb19
27 i32 10, label %sw.bb24
28 i32 -10, label %sw.bb27
29 i32 100, label %sw.bb30
[all …]
Dadv-switch-opt.ll18 switch i32 %a, label %sw.default [
19 i32 91, label %sw.default
20 i32 92, label %sw.bb1
21 i32 93, label %sw.default
22 i32 99, label %sw.bb1
23 i32 98, label %sw.default
24 i32 96, label %sw.bb1
25 i32 97, label %sw.epilog
28 sw.default:
30 br label %sw.epilog
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/WebAssembly/
Dswitch.ll41 switch i32 %n, label %sw.epilog [
42 i32 0, label %sw.bb
43 i32 1, label %sw.bb
44 i32 2, label %sw.bb
45 i32 3, label %sw.bb
46 i32 4, label %sw.bb
47 i32 5, label %sw.bb
48 i32 6, label %sw.bb
49 i32 7, label %sw.bb.1
50 i32 8, label %sw.bb.1
[all …]
/external/llvm/test/CodeGen/WebAssembly/
Dswitch.ll41 switch i32 %n, label %sw.epilog [
42 i32 0, label %sw.bb
43 i32 1, label %sw.bb
44 i32 2, label %sw.bb
45 i32 3, label %sw.bb
46 i32 4, label %sw.bb
47 i32 5, label %sw.bb
48 i32 6, label %sw.bb
49 i32 7, label %sw.bb.1
50 i32 8, label %sw.bb.1
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/CodeGenPrepare/
Dskip-merging-case-block.ll6 ; Expect to skip merging two empty blocks (sw.bb and sw.bb2) into sw.epilog
11 ; CHECK: i32 10, label %sw.bb
12 ; CHECK: i32 20, label %sw.bb2
14 switch i32 %c, label %sw.default [
15 i32 10, label %sw.bb
16 i32 20, label %sw.bb2
17 i32 30, label %sw.bb3
18 i32 40, label %sw.bb4
21 sw.bb: ; preds = %entry
22 br label %sw.epilog
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
D2011-08-25-ldmia_ret.ll6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the
20 br i1 %call, label %sw.bb18, label %sw.bb2
22 sw.bb2: ; preds = %entry
24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true
26 land.lhs.true: ; preds = %sw.bb2
28 br i1 %cmp13, label %if.then, label %sw.epilog58
32 br label %sw.epilog58
46 sw.bb18:
48 switch i32 %call20, label %sw.default56 [
49 i32 168, label %sw.bb21
[all …]
/external/llvm/test/CodeGen/ARM/
D2011-08-25-ldmia_ret.ll6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the
20 br i1 %call, label %sw.bb18, label %sw.bb2
22 sw.bb2: ; preds = %entry
24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true
26 land.lhs.true: ; preds = %sw.bb2
28 br i1 %cmp13, label %if.then, label %sw.epilog58
32 br label %sw.epilog58
46 sw.bb18:
48 switch i32 %call20, label %sw.default56 [
49 i32 168, label %sw.bb21
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/
D2011-08-25-ldmia_ret.ll6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the
20 br i1 %call, label %sw.bb18, label %sw.bb2
22 sw.bb2: ; preds = %entry
24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true
26 land.lhs.true: ; preds = %sw.bb2
28 br i1 %cmp13, label %if.then, label %sw.epilog58
32 br label %sw.epilog58
46 sw.bb18:
48 switch i32 %call20, label %sw.default56 [
49 i32 168, label %sw.bb21
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/Inline/AArch64/
Dswitch.ll5 switch i32 %a, label %sw.default [
6 i32 0, label %sw.bb0
7 i32 1000, label %sw.bb1
8 i32 2000, label %sw.bb1
9 i32 3000, label %sw.bb1
10 i32 4000, label %sw.bb1
11 i32 5000, label %sw.bb1
12 i32 6000, label %sw.bb1
13 i32 7000, label %sw.bb1
14 i32 8000, label %sw.bb1
[all …]
/external/u-boot/board/imgtec/malta/
Dlowlevel_init.S67 sw t0, GT_ISD_OFS(t1)
74 sw t0, GT_PCI0IOLD_OFS(t1)
76 sw t0, GT_PCI0IOHD_OFS(t1)
80 sw t0, GT_PCI0M0LD_OFS(t1)
82 sw t0, GT_PCI0M0HD_OFS(t1)
85 sw t0, GT_PCI0M1LD_OFS(t1)
87 sw t0, GT_PCI0M1HD_OFS(t1)
99 sw t1, MSC01_PBC_CLKCFG_OFS(t0)
104 sw t1, MSC01_PBC_CS0TIM_OFS(t0)
109 sw t1, MSC01_PBC_CS0RW_OFS(t0)
[all …]
/external/swiftshader/src/D3D9/
DDirect3DSurface9.cpp30 sw::Resource *getParentResource(Unknown *container) in getParentResource()
89 void *Direct3DSurface9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) in lockInternal()
264 sw::Lock lock = sw::LOCK_READWRITE; in LockRect()
268 lock = sw::LOCK_DISCARD; in LockRect()
273 lock = sw::LOCK_READONLY; in LockRect()
278 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect()
282 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect()
343 sw::Format Direct3DSurface9::translateFormat(D3DFORMAT format) in translateFormat()
347 case D3DFMT_NULL: return sw::FORMAT_NULL; in translateFormat()
348 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat()
[all …]
/external/llvm/test/CodeGen/X86/
Dswitch-edge-weight.ll9 switch i32 %x, label %sw.default [
10 i32 1, label %sw.bb
11 i32 155, label %sw.bb
12 i32 156, label %sw.bb
13 i32 157, label %sw.bb
14 i32 158, label %sw.bb
15 i32 159, label %sw.bb
16 i32 1134, label %sw.bb
17 i32 1140, label %sw.bb
20 sw.bb:
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/
Dswitch-edge-weight.ll9 switch i32 %x, label %sw.default [
10 i32 1, label %sw.bb
11 i32 155, label %sw.bb
12 i32 156, label %sw.bb
13 i32 157, label %sw.bb
14 i32 158, label %sw.bb
15 i32 159, label %sw.bb
16 i32 1134, label %sw.bb
17 i32 1140, label %sw.bb
20 sw.bb:
[all …]
/external/u-boot/board/pb1x00/
Dlowlevel_init.S29 sw t1, 0(t0)
33 sw t1, 0(t0)
37 sw t1, 0(t0)
43 sw t2, 0(t1)
57 sw t1, sys_endian(t0)
114 sw t1, 0(t0)
127 sw t1, 0(t0) /* aux pll */
135 sw t1, 0(t0)
139 sw t1, 0(t0)
143 sw t1, 0(t0)
[all …]
/external/u-boot/board/dbau1x00/
Dlowlevel_init.S29 sw t1, 0(t0)
33 sw t1, 0(t0)
37 sw t1, 0(t0)
41 sw t1, 0(t0)
45 sw t1, 0(t0)
49 sw t1, 0(t0)
62 sw t1, sys_endian(t0)
193 sw t1, 0(t0)
206 sw t1, 0(t0) /* aux pll */
230 sw t1, 0(t0)
[all …]
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp39 class Device : public sw::Renderer
51 explicit Device(sw::Context *context);
61 …void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount…
62 void drawPrimitive(sw::DrawType type, unsigned int primiveCount);
63 void setPixelShader(const sw::PixelShader *shader);
69 void setScissorRect(const sw::Rect &rect);
70 void setVertexShader(const sw::VertexShader *shader);
74 …bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSu…
75 bool stretchCube(sw::Surface *sourceSurface, sw::Surface *destSurface);
78 …static void ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = fa…
[all …]
Dutilities.cpp1252 sw::Format ConvertReadFormatType(GLenum format, GLenum type) in ConvertReadFormatType()
1259 case GL_UNSIGNED_BYTE: return sw::FORMAT_L8; in ConvertReadFormatType()
1260 case GL_HALF_FLOAT: return sw::FORMAT_L16F; in ConvertReadFormatType()
1261 case GL_HALF_FLOAT_OES: return sw::FORMAT_L16F; in ConvertReadFormatType()
1262 case GL_FLOAT: return sw::FORMAT_L32F; in ConvertReadFormatType()
1269 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8L8; in ConvertReadFormatType()
1270 case GL_HALF_FLOAT: return sw::FORMAT_A16L16F; in ConvertReadFormatType()
1271 case GL_HALF_FLOAT_OES: return sw::FORMAT_A16L16F; in ConvertReadFormatType()
1272 case GL_FLOAT: return sw::FORMAT_A32L32F; in ConvertReadFormatType()
1279 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8B8G8R8; in ConvertReadFormatType()
[all …]
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp57 context = new sw::Context(); in Direct3DDevice8()
58 renderer = new sw::Renderer(context, sw::Direct3D, false); in Direct3DDevice8()
368 sw::Rect clearRect(rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2); in Clear()
385 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget, clearRect, 0xF); in Clear()
391 z = sw::clamp01(z); in Clear()
575 …8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateDepthStencilSurface()
691 …8B8, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateRenderTarget()
905 sw::DrawType drawType; in DrawIndexedPrimitive()
911 case D3DPT_POINTLIST: drawType = sw::DRAW_INDEXEDPOINTLIST32; break; in DrawIndexedPrimitive()
912 case D3DPT_LINELIST: drawType = sw::DRAW_INDEXEDLINELIST32; break; in DrawIndexedPrimitive()
[all …]
DDirect3DSurface8.cpp27 static sw::Resource *getParentResource(Unknown *container) in getParentResource()
74 void *Direct3DSurface8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) in lockInternal()
165 sw::Lock lock = sw::LOCK_READWRITE; in LockRect()
169 lock = sw::LOCK_DISCARD; in LockRect()
174 lock = sw::LOCK_READONLY; in LockRect()
179 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect()
183 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect()
238 sw::Format Direct3DSurface8::translateFormat(D3DFORMAT format) in translateFormat()
242 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat()
243 case D3DFMT_DXT2: return sw::FORMAT_DXT3; in translateFormat()
[all …]
/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Thumb2/
Dtbb-removeadd.mir11 switch i32 %i, label %sw.epilog [
12 i32 0, label %sw.bb
13 i32 1, label %sw.bb1
14 i32 2, label %sw.epilog.sink.split
15 i32 4, label %sw.bb3
18 sw.bb: ; preds = %entry
19 br label %sw.epilog.sink.split
21 sw.bb1: ; preds = %entry
23 br label %sw.epilog.sink.split
25 sw.bb3: ; preds = %entry
[all …]
/external/llvm/test/Transforms/InstCombine/
Dnarrow-switch.ll13 ; ALL-NEXT: i32 100, label %sw.bb1
14 ; ALL-NEXT: i32 1001, label %sw.bb2
19 switch i64 %and, label %sw.default [
21 i64 100, label %sw.bb1
22 i64 1001, label %sw.bb2
25 sw.bb1:
28 sw.bb2:
31 sw.default:
35 %retval.0 = phi i32 [ 24, %sw.default ], [ 123, %sw.bb2 ], [ 213, %sw.bb1 ], [ 231, %entry ]
43 ; ALL-NEXT: i32 -100, label %sw.bb1
[all …]

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