/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/SimplifyCFG/X86/ |
D | switch_to_lookup_table.ll | 34 switch i32 %c, label %sw.default [ 36 i32 43, label %sw.bb1 37 i32 44, label %sw.bb2 38 i32 45, label %sw.bb3 39 i32 46, label %sw.bb4 40 i32 47, label %sw.bb5 41 i32 48, label %sw.bb6 44 sw.bb1: br label %return 45 sw.bb2: br label %return 46 sw.bb3: br label %return [all …]
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/external/llvm/test/Transforms/SimplifyCFG/X86/ |
D | switch_to_lookup_table.ll | 34 switch i32 %c, label %sw.default [ 36 i32 43, label %sw.bb1 37 i32 44, label %sw.bb2 38 i32 45, label %sw.bb3 39 i32 46, label %sw.bb4 40 i32 47, label %sw.bb5 41 i32 48, label %sw.bb6 44 sw.bb1: br label %return 45 sw.bb2: br label %return 46 sw.bb3: br label %return [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | utilities.cpp | 525 sw::DepthCompareMode ConvertDepthComparison(GLenum comparison) in ConvertDepthComparison() 529 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison() 530 case GL_ALWAYS: return sw::DEPTH_ALWAYS; in ConvertDepthComparison() 531 case GL_LESS: return sw::DEPTH_LESS; in ConvertDepthComparison() 532 case GL_LEQUAL: return sw::DEPTH_LESSEQUAL; in ConvertDepthComparison() 533 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison() 534 case GL_GREATER: return sw::DEPTH_GREATER; in ConvertDepthComparison() 535 case GL_GEQUAL: return sw::DEPTH_GREATEREQUAL; in ConvertDepthComparison() 536 case GL_NOTEQUAL: return sw::DEPTH_NOTEQUAL; in ConvertDepthComparison() 540 return sw::DEPTH_ALWAYS; in ConvertDepthComparison() [all …]
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/external/swiftshader/third_party/subzero/tests_lit/llvm2ice_tests/ |
D | fpconst.pnacl.ll | 33 i32 0, label %sw.bb 34 i32 1, label %sw.bb1 35 i32 2, label %sw.bb4 36 i32 3, label %sw.bb7 37 i32 -1, label %sw.bb10 38 i32 -2, label %sw.bb14 39 i32 -3, label %sw.bb19 40 i32 10, label %sw.bb24 41 i32 -10, label %sw.bb27 42 i32 100, label %sw.bb30 [all …]
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D | reorder-pooled-constants.ll | 20 i32 0, label %sw.bb 21 i32 1, label %sw.bb1 22 i32 2, label %sw.bb4 23 i32 3, label %sw.bb7 24 i32 -1, label %sw.bb10 25 i32 -2, label %sw.bb14 26 i32 -3, label %sw.bb19 27 i32 10, label %sw.bb24 28 i32 -10, label %sw.bb27 29 i32 100, label %sw.bb30 [all …]
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D | adv-switch-opt.ll | 18 switch i32 %a, label %sw.default [ 19 i32 91, label %sw.default 20 i32 92, label %sw.bb1 21 i32 93, label %sw.default 22 i32 99, label %sw.bb1 23 i32 98, label %sw.default 24 i32 96, label %sw.bb1 25 i32 97, label %sw.epilog 28 sw.default: 30 br label %sw.epilog [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/WebAssembly/ |
D | switch.ll | 41 switch i32 %n, label %sw.epilog [ 42 i32 0, label %sw.bb 43 i32 1, label %sw.bb 44 i32 2, label %sw.bb 45 i32 3, label %sw.bb 46 i32 4, label %sw.bb 47 i32 5, label %sw.bb 48 i32 6, label %sw.bb 49 i32 7, label %sw.bb.1 50 i32 8, label %sw.bb.1 [all …]
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/external/llvm/test/CodeGen/WebAssembly/ |
D | switch.ll | 41 switch i32 %n, label %sw.epilog [ 42 i32 0, label %sw.bb 43 i32 1, label %sw.bb 44 i32 2, label %sw.bb 45 i32 3, label %sw.bb 46 i32 4, label %sw.bb 47 i32 5, label %sw.bb 48 i32 6, label %sw.bb 49 i32 7, label %sw.bb.1 50 i32 8, label %sw.bb.1 [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/CodeGenPrepare/ |
D | skip-merging-case-block.ll | 6 ; Expect to skip merging two empty blocks (sw.bb and sw.bb2) into sw.epilog 11 ; CHECK: i32 10, label %sw.bb 12 ; CHECK: i32 20, label %sw.bb2 14 switch i32 %c, label %sw.default [ 15 i32 10, label %sw.bb 16 i32 20, label %sw.bb2 17 i32 30, label %sw.bb3 18 i32 40, label %sw.bb4 21 sw.bb: ; preds = %entry 22 br label %sw.epilog [all …]
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/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/ |
D | 2011-08-25-ldmia_ret.ll | 6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the 20 br i1 %call, label %sw.bb18, label %sw.bb2 22 sw.bb2: ; preds = %entry 24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true 26 land.lhs.true: ; preds = %sw.bb2 28 br i1 %cmp13, label %if.then, label %sw.epilog58 32 br label %sw.epilog58 46 sw.bb18: 48 switch i32 %call20, label %sw.default56 [ 49 i32 168, label %sw.bb21 [all …]
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/external/llvm/test/CodeGen/ARM/ |
D | 2011-08-25-ldmia_ret.ll | 6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the 20 br i1 %call, label %sw.bb18, label %sw.bb2 22 sw.bb2: ; preds = %entry 24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true 26 land.lhs.true: ; preds = %sw.bb2 28 br i1 %cmp13, label %if.then, label %sw.epilog58 32 br label %sw.epilog58 46 sw.bb18: 48 switch i32 %call20, label %sw.default56 [ 49 i32 168, label %sw.bb21 [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/ |
D | 2011-08-25-ldmia_ret.ll | 6 ; into sw.bb18 resulting in an ldmia_ret in the middle of the 20 br i1 %call, label %sw.bb18, label %sw.bb2 22 sw.bb2: ; preds = %entry 24 br i1 %cmp, label %sw.epilog58, label %land.lhs.true 26 land.lhs.true: ; preds = %sw.bb2 28 br i1 %cmp13, label %if.then, label %sw.epilog58 32 br label %sw.epilog58 46 sw.bb18: 48 switch i32 %call20, label %sw.default56 [ 49 i32 168, label %sw.bb21 [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/Inline/AArch64/ |
D | switch.ll | 5 switch i32 %a, label %sw.default [ 6 i32 0, label %sw.bb0 7 i32 1000, label %sw.bb1 8 i32 2000, label %sw.bb1 9 i32 3000, label %sw.bb1 10 i32 4000, label %sw.bb1 11 i32 5000, label %sw.bb1 12 i32 6000, label %sw.bb1 13 i32 7000, label %sw.bb1 14 i32 8000, label %sw.bb1 [all …]
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/external/u-boot/board/imgtec/malta/ |
D | lowlevel_init.S | 67 sw t0, GT_ISD_OFS(t1) 74 sw t0, GT_PCI0IOLD_OFS(t1) 76 sw t0, GT_PCI0IOHD_OFS(t1) 80 sw t0, GT_PCI0M0LD_OFS(t1) 82 sw t0, GT_PCI0M0HD_OFS(t1) 85 sw t0, GT_PCI0M1LD_OFS(t1) 87 sw t0, GT_PCI0M1HD_OFS(t1) 99 sw t1, MSC01_PBC_CLKCFG_OFS(t0) 104 sw t1, MSC01_PBC_CS0TIM_OFS(t0) 109 sw t1, MSC01_PBC_CS0RW_OFS(t0) [all …]
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/external/swiftshader/src/D3D9/ |
D | Direct3DSurface9.cpp | 30 sw::Resource *getParentResource(Unknown *container) in getParentResource() 89 void *Direct3DSurface9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) in lockInternal() 264 sw::Lock lock = sw::LOCK_READWRITE; in LockRect() 268 lock = sw::LOCK_DISCARD; in LockRect() 273 lock = sw::LOCK_READONLY; in LockRect() 278 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect() 282 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect() 343 sw::Format Direct3DSurface9::translateFormat(D3DFORMAT format) in translateFormat() 347 case D3DFMT_NULL: return sw::FORMAT_NULL; in translateFormat() 348 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat() [all …]
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/external/llvm/test/CodeGen/X86/ |
D | switch-edge-weight.ll | 9 switch i32 %x, label %sw.default [ 10 i32 1, label %sw.bb 11 i32 155, label %sw.bb 12 i32 156, label %sw.bb 13 i32 157, label %sw.bb 14 i32 158, label %sw.bb 15 i32 159, label %sw.bb 16 i32 1134, label %sw.bb 17 i32 1140, label %sw.bb 20 sw.bb: [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/X86/ |
D | switch-edge-weight.ll | 9 switch i32 %x, label %sw.default [ 10 i32 1, label %sw.bb 11 i32 155, label %sw.bb 12 i32 156, label %sw.bb 13 i32 157, label %sw.bb 14 i32 158, label %sw.bb 15 i32 159, label %sw.bb 16 i32 1134, label %sw.bb 17 i32 1140, label %sw.bb 20 sw.bb: [all …]
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/external/u-boot/board/pb1x00/ |
D | lowlevel_init.S | 29 sw t1, 0(t0) 33 sw t1, 0(t0) 37 sw t1, 0(t0) 43 sw t2, 0(t1) 57 sw t1, sys_endian(t0) 114 sw t1, 0(t0) 127 sw t1, 0(t0) /* aux pll */ 135 sw t1, 0(t0) 139 sw t1, 0(t0) 143 sw t1, 0(t0) [all …]
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/external/u-boot/board/dbau1x00/ |
D | lowlevel_init.S | 29 sw t1, 0(t0) 33 sw t1, 0(t0) 37 sw t1, 0(t0) 41 sw t1, 0(t0) 45 sw t1, 0(t0) 49 sw t1, 0(t0) 62 sw t1, sys_endian(t0) 193 sw t1, 0(t0) 206 sw t1, 0(t0) /* aux pll */ 230 sw t1, 0(t0) [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.hpp | 39 class Device : public sw::Renderer 51 explicit Device(sw::Context *context); 61 …void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount… 62 void drawPrimitive(sw::DrawType type, unsigned int primiveCount); 63 void setPixelShader(const sw::PixelShader *shader); 69 void setScissorRect(const sw::Rect &rect); 70 void setVertexShader(const sw::VertexShader *shader); 74 …bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRectF *sourceRect, sw::Surface *destSu… 75 bool stretchCube(sw::Surface *sourceSurface, sw::Surface *destSurface); 78 …static void ClipDstRect(sw::RectF &srcRect, sw::Rect &dstRect, sw::Rect &clipRect, bool flipX = fa… [all …]
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D | utilities.cpp | 1252 sw::Format ConvertReadFormatType(GLenum format, GLenum type) in ConvertReadFormatType() 1259 case GL_UNSIGNED_BYTE: return sw::FORMAT_L8; in ConvertReadFormatType() 1260 case GL_HALF_FLOAT: return sw::FORMAT_L16F; in ConvertReadFormatType() 1261 case GL_HALF_FLOAT_OES: return sw::FORMAT_L16F; in ConvertReadFormatType() 1262 case GL_FLOAT: return sw::FORMAT_L32F; in ConvertReadFormatType() 1269 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8L8; in ConvertReadFormatType() 1270 case GL_HALF_FLOAT: return sw::FORMAT_A16L16F; in ConvertReadFormatType() 1271 case GL_HALF_FLOAT_OES: return sw::FORMAT_A16L16F; in ConvertReadFormatType() 1272 case GL_FLOAT: return sw::FORMAT_A32L32F; in ConvertReadFormatType() 1279 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8B8G8R8; in ConvertReadFormatType() [all …]
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/external/swiftshader/src/D3D8/ |
D | Direct3DDevice8.cpp | 57 context = new sw::Context(); in Direct3DDevice8() 58 renderer = new sw::Renderer(context, sw::Direct3D, false); in Direct3DDevice8() 368 sw::Rect clearRect(rects[i].x1, rects[i].y1, rects[i].x2, rects[i].y2); in Clear() 385 renderer->clear(rgba, sw::FORMAT_A32B32G32R32F, renderTarget, clearRect, 0xF); in Clear() 391 z = sw::clamp01(z); in Clear() 575 …8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateDepthStencilSurface() 691 …8B8, D3DUSAGE_RENDERTARGET, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) in CreateRenderTarget() 905 sw::DrawType drawType; in DrawIndexedPrimitive() 911 case D3DPT_POINTLIST: drawType = sw::DRAW_INDEXEDPOINTLIST32; break; in DrawIndexedPrimitive() 912 case D3DPT_LINELIST: drawType = sw::DRAW_INDEXEDLINELIST32; break; in DrawIndexedPrimitive() [all …]
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D | Direct3DSurface8.cpp | 27 static sw::Resource *getParentResource(Unknown *container) in getParentResource() 74 void *Direct3DSurface8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) in lockInternal() 165 sw::Lock lock = sw::LOCK_READWRITE; in LockRect() 169 lock = sw::LOCK_DISCARD; in LockRect() 174 lock = sw::LOCK_READONLY; in LockRect() 179 lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC); in LockRect() 183 lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); in LockRect() 238 sw::Format Direct3DSurface8::translateFormat(D3DFORMAT format) in translateFormat() 242 case D3DFMT_DXT1: return sw::FORMAT_DXT1; in translateFormat() 243 case D3DFMT_DXT2: return sw::FORMAT_DXT3; in translateFormat() [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/Thumb2/ |
D | tbb-removeadd.mir | 11 switch i32 %i, label %sw.epilog [ 12 i32 0, label %sw.bb 13 i32 1, label %sw.bb1 14 i32 2, label %sw.epilog.sink.split 15 i32 4, label %sw.bb3 18 sw.bb: ; preds = %entry 19 br label %sw.epilog.sink.split 21 sw.bb1: ; preds = %entry 23 br label %sw.epilog.sink.split 25 sw.bb3: ; preds = %entry [all …]
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/external/llvm/test/Transforms/InstCombine/ |
D | narrow-switch.ll | 13 ; ALL-NEXT: i32 100, label %sw.bb1 14 ; ALL-NEXT: i32 1001, label %sw.bb2 19 switch i64 %and, label %sw.default [ 21 i64 100, label %sw.bb1 22 i64 1001, label %sw.bb2 25 sw.bb1: 28 sw.bb2: 31 sw.default: 35 %retval.0 = phi i32 [ 24, %sw.default ], [ 123, %sw.bb2 ], [ 213, %sw.bb1 ], [ 231, %entry ] 43 ; ALL-NEXT: i32 -100, label %sw.bb1 [all …]
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