D | libunwind-dynamic.h | 88 int32_t when; /* when does it take effect? */ member 178 #define _U_dyn_op_save_reg(op, qp, when, reg, dst) \ argument 179 (*(op) = _U_dyn_op (UNW_DYN_SAVE_REG, (qp), (when), (reg), (dst))) 181 #define _U_dyn_op_spill_fp_rel(op, qp, when, reg, offset) \ argument 182 (*(op) = _U_dyn_op (UNW_DYN_SPILL_FP_REL, (qp), (when), (reg), \ 185 #define _U_dyn_op_spill_sp_rel(op, qp, when, reg, offset) \ argument 186 (*(op) = _U_dyn_op (UNW_DYN_SPILL_SP_REL, (qp), (when), (reg), \ 189 #define _U_dyn_op_add(op, qp, when, reg, value) \ argument 190 (*(op) = _U_dyn_op (UNW_DYN_ADD, (qp), (when), (reg), (value))) 192 #define _U_dyn_op_pop_frames(op, qp, when, num_frames) \ argument [all …]
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